This week I needed to make some smoke for an important object in the game so I have implemented a simple particle system. I tried to find libraries for a system particle but surprisingly there is very little free libraries still alive. There are expensive middlewares like popcornfx and fork particle. At first, I was creating a rendered compatible with SDL_gpu for the library spark engine but after multiples unsuccessful tries I decided to make one myself, something very simple and basic.
After this key item, I can start polishing the last level.