Update 23

The struggle continues with backgrounds, I try to make them polished enough but every time I find something to fix… The level 3 progress slowly but once it’s finished I think I will have more fun with the level 4.

I have released TakeTen on Game jolt and Kongregate and I had more feedbacks on Kongregate. It seems like on game jolt nobody cares about games with graphics that stand out. With Hope I had a little more comments but nothing big. I understand the market of indie games is flooded. in a sense, I find that a good thing because it let freedom for people to choose, it’s like movies or music. But the problem with games is that you need invest more time to fully understand the game. I like the analogy of story driven game with books because it required concentration and sometimes efforts to go through a game. The goal of the game developer is to convey the idea that the game deserves their time. It became tricky with games with average graphism, the person evaluates the game simply on the trailer.

The goal of the game developer is to convey the idea that the game deserves their time. It became tricky with games with average graphism, the person evaluates the game simply on the trailer. They are successful games with “bad” art such as Undertale or Minecraft so word of mouth is the most efficient way to have people play your game.

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