This week and the previous week I have been job hunting, but also trying to make a realistic fire animation for the game.
I have been trying to use this video taken from shadertoy to make the animation of the fire.
But with that video, I only have a small fire with constant size. I have been trying to merge the fires to have a big one, but it does not look good.
I am playing a little bit with the shader to have something that increases in size over time. I am not comfortable with the maths used the shader: Perlin noise and Fractional Brownian motion. I am still tweaking the shader to have something good, after that, I can record the video and import the frames into the game.
Once the fire is finished I can add the smoke, the smoke is already done with the particle engine.